Webinar:
Assessment
Associated Research
Cohn, N. (2013). The visual language of comics: Introduction to the structure and cognition of sequential images. Bloomsbury Academic.
Freeman, S., Eddy, S. L., McDonough, M., Smith, M. K., Okoroafor, N., Jordt, H., & Wenderoth, M. P. (2014). Active learning increases student performance in science, engineering, and mathematics. Proceedings of the National Academy of Sciences, 111(23), 8410–8415.
Kapp, K. M. (2012). The gamification of learning and instruction: Game-based methods and strategies for training and education. Pfeiffer.
Short, J. C., Randolph-Seng, B., & McKenny, A. F. (2013). Graphic presentation: An empirical examination of the graphic novel approach to communicate business concepts. Business Communication Quarterly, 76(3), 273–303.